Magic
Train Magic by fighting with staffs and wands; it makes your spells hit harder and lets you wield better staffs.
What Magic does
Magic is the skill of staffs and wands. Every level makes your spells hit harder, unlocks staff abilities, and lets you wield better staffs. See
Magic for every unlock by level.
How to train it
Fight with a staff or wand equipped. Every kill gives Magic XP. Gear that rolls +% Magic XP speeds it up.
Training tips
- Aim for the clump. Your bolts burst on impact and hit everything around the target. Shoot into the middle of a pack.
- Freeze, then blast. Frost Nova freezes everything around you, which buys time to line up Fire Bolts or walk out of a bad spot.
- Chain Lightning loves crowds: it leaps from enemy to enemy.
- Wands are one-handed, so a wand and a shield is a sturdier setup than a two-handed staff, at the cost of some damage.
Abilities
| Ability | Unlocks at |
|---|---|
| Magic 1 | |
| Magic 1 | |
| Magic 5 |
See Combat Styles for how to use them.
Staffs and wands
Better staffs need a higher Magic level. Crafters make many of them from logs and cut gems at the Crafting Bench (see Crafting).
| — | 1 | |
| 5 | 2 | |
| 5 | 2 | |
| 10 | 4 | |
| 15 | 6 | |
| 20 | 9 | |
| 20 | 18 | |
| 25 | 12 | |
| 30 | 16 | |
| 35 | 28 | |
| 40 | 24 | |
| 45 | 42 | |
| 50 | 34 | |
| 60 | 44 | |
| 60 | 58 | |
| 60 | 58 | |
| 70 | 56 |
No matches.