Pets
Collect companion pets from monsters, bosses, skilling and deep chests; each one follows you with a small bonus.
A friend for the road
Pets are little companions that follow you around. Each one has a small bonus that's active while it follows you, so picking your companion is a real choice as well as a fashion statement.
Pets are rare. When anyone finds one, everyone online hears about it.
Where pets come from
Every activity in the game has a pet hiding in it:
- Monsters. Every monster that isn't a boss has a pet it can drop (1 in 350): Ash Wolves and Ashfang Orcs the
Ember Pup; Hollow Miners, Rotting Delvers and Ash Ghouls the
Bone Rat; every other monster the
Imp Familiar. Any surface monster might drop the
Ash Crow (1 in 500). Champions are far more likely to drop their pet: 1 in 50. - Skilling. Every gathering and production skill has its own rare pet (1 in 1,200 per gather, 1 in 700 per thing you make). See the Skills Overview.
- Treasure chests in the Ashen Depths. Deeper chests can hold rarer pets.
- Bosses. Every boss has a 1 in 6 chance to drop its pet, and that includes the world bosses. The greatest pets come from the greatest bosses.
Every pet
| Common | Ash Wolves and Ashfang Orcs | +4% move speed | |
| Common | Hollow Miners, Rotting Delvers and Ash Ghouls | +10% gold found | |
| Common | Any other monster | +2% crit chance | |
| Common | Any monster on the surface | +5% magic find | |
| Rare | Mining | +5% gathering speed | |
| Rare | Woodcutting | +5% gathering speed | |
| Rare | Fishing | +5% gathering speed | |
| Rare | Smelting and smithing | +10 armour | |
| Rare | Cooking | +15 life | |
| Rare | Crafting | +8% magic find | |
| Common | Treasure chests in the Depths, Foreman Grisk | +1 life per hit | |
| Rare | Chests at depth 4+, Morrowthorn, Vesper, the Weeping Mother | +10% magic find | |
| Rare | Chests at depth 6+, the Rime Jarl, Skarn the Glacier Titan, Mother Cinderweb, Vaelthrix | +4% crit chance | |
| Rare | Chests at depth 8+ | +6% damage | |
| Legendary | The Ashen Warden | +8% damage, +10 armour | |
| Rare | Desert lair bosses, Sandmaw | +20% gold found, +5 armour | |
| Rare | Swamp lair bosses | +25 life, +1 life per hit | |
| Legendary | Cinder Wastes lair bosses, Ashhorn | +8% damage, +3% crit chance | |
| Legendary | The Ashen King | +10% damage, +20% magic find, +20 life | |
| Legendary | Chests at depth 10+ | +5% damage, +15% magic find |
No matches.
You can only find each pet once. Once you have one, it won't drop again.
Choosing your companion
Only one pet follows you at a time, and only that one's bonus counts. The first pet you ever find starts following you straight away.
- Open the Companions window (from your bag, or its own key/menu button — see Mounts & Companions) to choose which pet follows you, from anywhere.
- You can hide your companion if you'd rather walk alone. It stays home, but its bonus still counts.
- All your other pets live in your house's Menagerie, where visitors can see them roam. See Houses.
Pet looks from the Shop
The Shop sells showcase pets: special companion looks, one featured each week. A showcase pet is purely a skin: it changes how your companion looks, but your real pet's bonus stays exactly the same. It gives no power of its own. See the FAQ.
Collecting them all
Every pet you find is recorded in your Collection Log. Finding your first, then five, then every pet earns achievements, and the last one a title: the Beastmaster.