Unique Effects
Special powers that uniques can carry: ignite, chain lightning, meteors and more.
38 unique effects. Click a column to sort; type or pick to filter.
38 of 38
| Aura | Tick | A ring of fire pulses around you each second (40%) | |
| Barrage | Hit | 12% chance on hit: fire 5 piercing bolts at the target (40% each) (0.6s cooldown) | |
| Barrier | Struck | When struck below 50% life: a ward absorbs damage up to 30% of your life for 6s (20s cooldown) | |
| Beam | Attack | Every 3rd attack: a lance of light pierces everything in a line (150%) | |
| Blight | Shot, Kill | Every 3rd arrow or bolt that hits: a poison cloud lingers for 3s (30% twice a second), 50% chance on kill: a poison cloud lingers for 3s (30% twice a second) | |
| Blink | Dodge | Your dodge carries you 2x as far, and acid splashes where you leave and land (80% in 1.8 tiles), Your dodge carries you 2.2x as far, and frost bursts where you leave and land (120% in 2.4 tiles, freezing for 1.2s) | |
| Breath | Attack | Every 4th attack: you breathe 5 frost shards in a cone that pierce and freeze for 1s (90%) | |
| Chain | Attack, Crit | Every 4th attack: chain lightning jumps between 4 enemies (90%), Critical hits: chain lightning jumps between 3 enemies (100%) (0.8s cooldown), Every 3rd attack: chain lightning jumps between 6 enemies (110%) | |
| Corpse Blast | Kill | Kills explode, burning nearby enemies (45%) | |
| Echo | Attack | 30% chance on attack: your swing strikes again (70%) | |
| Execute | Hit | Enemies below 12% life die outright (not bosses), Enemies below 15% life die outright (not bosses) | |
| Explosive | Attack | Your shots explode on impact (100% damage in 1.4 tiles), Your shots explode on impact (90% damage in 1.3 tiles), Your shots explode on impact (100% damage in 1.5 tiles) | |
| Freeze | Hit | 10% chance on hit: freezes the target for 1.2s | |
| Frost Ward | Struck | 30% chance on being struck: frost erupts around you, freezing enemies for 1.5s (80%) (6s cooldown), 25% chance on being struck: frost erupts around you, freezing enemies for 1.8s (100%) (4s cooldown) | |
| Gold | Kill | 25% chance on kill: a shower of gold | |
| Ignite | Hit | 15% chance on hit: sets the target burning for 3s (25% twice a second), 25% chance on hit: sets the target burning for 3s (25% twice a second) | |
| Leech Chain | Hit | 12% chance on hit: a draining chain hits 3 enemies (50%) and heals you | |
| Meteor | Attack, Hit, Crit | Every 5th attack: a meteor falls on your target (250%), Every 10th hit: a meteor falls on your target (300%), Critical hits: a meteor falls on your target (250%) (2s cooldown), Every 4th attack: 3 meteors fall on your target (220%) | |
| Nova | Crit | Critical hits: an explosion scorches enemies near the target (80%) (1s cooldown) | |
| Pierce | Attack | While above 90% life, your arrows and bolts pierce | |
| Quake | Attack | Every 4th attack: the ground splits in front of you, 3 blasts marching forward (130% in 1.6 tiles each) | |
| Rain | Attack | Every 5th attack: arrows rain on your target (80%) | |
| Reflect | Projectile | 35% chance to reflect enemy missiles back (200%) | |
| Refresh | Kill | Kills cut your ability cooldowns by 1.5s | |
| Ricochet | Shot | Arrows and bolts ricochet to 2 more enemies (70%) | |
| Shards | Struck, Kill | 30% chance on being struck: 10 ice shards burst outward (140% each) (1.5s cooldown), 30% chance on kill: 6 burning shards burst outward (60% each), Every 6th time you are struck: 8 burning shards burst outward (90% each) | |
| Snare | Dodge | When you dodge: a web bursts where you stood, holding enemies within 2.2 tiles for 1.6s (40%) | |
| Spirit | Kill | 30% chance on kill: a vengeful spirit rises for 10s and strikes nearby foes (50%, up to 3) | |
| Split | Shot | Arrows and bolts split into 4 shards on impact (50% each), Arrows and bolts split into 3 shards on impact (40% each) | |
| Storm Step | Tick | While you move, lightning strikes a nearby foe every 2s (90%) | |
| Struck Nova | Struck | 25% chance on being struck: you erupt in flame (120%) (3s cooldown), 25% chance on being struck: you erupt in flame (150%) (2.5s cooldown) | |
| Trail | Tick | You leave a trail of fire as you move (15% twice a second) | |
| Volley | Attack | Each shot fires 5 arrows (extras deal 40%), Each shot fires 3 bolts (extras deal 50%), Each shot fires 7 arrows (extras deal 45%) | |
| Vortex | Hit | Every 5th hit: a whirlpool drags enemies within 3.5 tiles of your target together (90%) | |
| Wail | Struck | When struck below 35% life: a wail freezes every enemy within 5 tiles for 2.5s and heals 25% of your life (45s cooldown) | |
| Wake | Dodge | Your dodge leaves a wake of burning ground for 3s (40% twice a second) | |
| Wave | Crit, Attack | Critical hits: a flaming wave surges forward (150%, pierces) (0.6s cooldown), 25% chance on attack: 3 flaming waves surge forward (110%, pierces) | |
| Whirl | Attack | Every 4th attack: blades spin around you (150% in 2.6 tiles) |
No matches.